"No, I don't have any sort of weird thing for furry animal-women in leather bikinis."

There you go. That sums it up rather neatly. To be honest, I'm at a bit of a loss for what else I might want to say by way of introduction. "I collect original comic-book art; this collection centers on one character; this character is Tigra, a woman who's half-human, half-cat; and if I do linger fondly over this imagery on occasion, it's because of my appreciation for skilled linework and composition and nothing else." Anything I might write on top of that is just gravy.

I mean, the origins and motives of my Collection are every bit as pure as Ivory Soap...but still, people are apt to leap to the most outrageous of conclusions. I blame the Internet.

So if you'll take me at my word on the above, then feel free to go ahead and browse. Herein you'll find Published Pages (artwork that's actually seen print at some point or another) as well as Commissioned Sketches. Amazing concept, the Commissioned Sketch. There are these people called "Professional Artists," and evidently if you send them a page of character reference to work from attached to a modest check (in an amount ranging from dinner and a movie to a really really good dinner and a movie), they'll draw anything you want. For those of you who'd like to explore this intriguing concept on your own, many of the Commissions include links to the artists' personal websites.

Please note the following Technical Bits:

Technical Bit One: You can get a thumbnail preview of any image by just holding your mouse over its link and waiting a sec for it to load.

Technical Bit Two: On 800x600 screens, the gallery is perfectly viewable...but cramped. For best results, switch to 1024x768.

Technical Bit Three: I have deployed some rather sophisticated technologies to ensure that there are no problems with getting these webpages to work the same way on every single browser on every single operating system. It works like this, in technical terms: I resign myself to the fact that a webpage with frames and JavaScript probably won't work the same way on every single browser on every single operating system, or at least to the fact that while there are ways to achieve such a result, it involves writing separate code for each browser and code to figure out which browser and OS the user is running and that seems like rather a lot of work so to why bother.

Once you've got these technologies in place, it all works like a dream. You should try it. When someone complains that the buttons don't work with an iCab beta, you double-check that the page still works fine on your copy of Explorer and on at least one version of Netscape, and then you shrug and head to the kitchen for another Coke.

So go ahead and enjoy the pictures of the furry animal-woman in the leather bikini. I'll be in the kitchen, getting another Coke.



copyright © 2001 Andy Ihnatko.